From everyone here at DCUO Source, we wish you all a Merry Christmas and Happy Holidays and even a Happy New Year, just in case we "celebrate" too much and we don't post it.
Be safe and always have fun!
-DCUO Source Staff
Last Updated on Sunday, 25 December 2011 13:19
DCUO SourceCast Episode 20
Written by Mike
Friday, 16 December 2011 23:36
DCUO Source Podcast Episode 20: The Season of Giving
In this episode,we discuss DLC 2, Update 7, and our love for the Official Forums. Daily Planet News
- PC/PS3 Forum News
Recently, in the Halls of Justice
- DLC 2 Review
- Update 7 Review
Hello my fellow Heroes and Villians, below you will find the Patch Notes for Update 6 releasing on the 15th. Deadpool already went nuts on the PC side for patch notes and Deadpool gets, what Deadpool wants. Read below for all the info. http://forums.station.sony.com/dcuopc/posts/list.m?topic_id=39217
Combat Rating / Item Level! These are two statistics that have existed under the hood that we are now making public! Each item has an “Item Level” that roughly indicates the power of the item. When worn together, your “Combat Rating” is a measure of your total effectiveness in combat and is based on the weighted average of the best equipment you own per slot. This means your Combat Rating improves as you earn better gear. Players can find their Combat Rating under the Stats section in their Inventory. The tougher Hard Mode Alerts will now have a minimum Combat Rating that must be met before you can queue for them.
New Raid! Defeat Zod to regain control of the Sunstone Crystal Matrix! Queue for the Fortress of Solitude: Sunstone Matrix under the Raids section in your On Duty menu. Combat Rating: 53
General:
The Society has managed to steal the plans for the new stations being installed in the JLA Watchtower. They've begun assembling them in each wing of the Hall of Doom but its function remains classified. Both organizations have begun installing additional stations in some of the city safehouses, but remain tightlipped about their objectives.
Attacks made by Tier 3 enemies, such as those found in the Fortress of Solitude, now ignore 25% of base defense.
Defense values for Tier 3 armor have been raised.
Removed the erroneous stats from the Gray quality item, Advanced Telescoping Baton
Minor Matchmaking Updates:
oPlayers are now notified of their assigned group role.
oA new category section has been added for Tier 2 Duos.
The player will now be messaged when trying to phase into the phase they are currently in.
Ignore now works properly with shout, say, trade, versus, league, tell and group chat.
Fixed an issue that would sometimes cause NPC’s to not drop loot when they were dealt massive amounts of damage and/or knocked out with one hit.
Mail sent by the Broker to inform you of an item’s sale will no longer have Cash attached. The funds should now be automatically placed into your Cash instead.
Mail with attachments can no longer be deleted if you have a full inventory.
Running the game in windowed mode should no longer cause the cursor to travel outside of the window incorrectly.
Movement Modes:
Acrobat:
Launching Roll should now play effects more consistently.
Updated UI descriptions for Grapple Line and Glide Line to better describe how to perform the ability.
Flight:
Fliers should be able to turn correctly after using the Phase Shifter.
Fliers should no longer slide while animating for the Air Burst and Low Pressure abilities.
Super Speed:
Speedsters should no longer slide while animating for the Speed Drain ability.
Powers:
Fire:
Abilities no longer apply an additional 25% bonus health buff. This affects: Absorb Heat, Backdraft, Burning Determination, Wild Fire, Consume Objects, and Stoke Flames.
In addition to increasing their maximum Health by 60% when using super powers, Fire Tanks now gain additional Health based on their Dominance score. The increase is slightly more than 2 additional Health for every point of Dominance.
Healing caused by Fire abilities now scale with Dominance combined with Restoration. This affects: Absorb Heat, Backdraft, Burning Determination, Wildfire, Burnout, Consume Objects, Fiery Weapon, Stoke Flames, Eternal Flame and Reignition.
Gadgets:
Turrets that use cryogenic rounds will play effects more consistently.
The damage prevention effect of Hide now scales and prevents damage equal to about 50% of your Restoration score and 100% of your Dominance combined. The cooldown has been decreased to 20 seconds. Non-stealth game effects can now persist after the stealth effects have ended.
The damage prevention effect of Neural Neutralizer now scales and prevents damage equal to about 50% of your Restoration score and 100% of your Dominance combined. The shield now persists for five seconds.
The healing caused by Anesthetic now scales with Dominance combined with Restoration. The cost has been decreased to 35% supercharge.
Ice:
·Winter Ward no longer applies an additional Defense buff.
Winter ward, Bitter Winds and Shatter Restraints again provide a damage prevention effect regardless of role. The damage prevention scales and prevents additional damage roughly equal to 13.5% of your Restoration score combined with 100% of your Dominance.
In the DPS role, the maximum damage Reflection prevents is equal to 50% of your Restoration and 100% of your Dominance combined.
The amount healed by Hibernation now scales with your Dominance combined with Restoration.
Ice Elemental healing now scales with Dominance combined with Restoration. It now prevents additional damage equal to your Dominance combined with Restoration.
Iconic:
Sonic Cry will now properly apply a stun to an enemy when used.
The damage prevention effect of Hard Light Shield now scales and prevents damage equal to your Restoration and Dominance score combined.
Light:
Healing caused by Restore and Triage now scales with Dominance combined with Restoration. The cooldown on Triage has been reduced to 60 seconds.
The damage prevention effect of Light Barrier now scales and prevents damage equal to 50% of your Restoration and 100% Dominance score combined.
The damage prevention effect of Group Shielding now scales and prevents additional damage equal to your Restoration and Dominance score combined.
Using a combination from a tray power no longer turns off hard lock on the target.
Mental:
The damage prevention effect of Grandeur and Reflect Pain now scales and prevents damage equal to 13.5% of your Restoration score and 100% of your Dominance combined.
The damage prevention effect of Telekinetic Shield now scales and prevents damage equal to 50% of your Restoration score and 100% of your Dominance combined.
The damage prevention effect of Bastion now scales and prevents additional damage equal to your Restoration and Dominance scores combined.
The damage prevention effect of Psychic Shield now scales and prevents damage equal to 125% of both your Dominance and Restoration combined.
Nature:
Nature: Primal Wolf Form: The Slam attack is now vulnerable to block as intended.
Nature: Swarm Shield now scales the maximum damage it may prevent based upon your Restoration score. It prevents damage equal to 60% of your Restoration while in the Damage role and 125% of your Restoration in the Healer role.
Sorcery:
Sorcery: Boon of Souls now scales the maximum damage it may prevent based upon your Restoration score. It prevents damage equal to 60% of your Restoration while in the Damage role and 125% of your Restoration in the Healer role.
Missions:
Players at level 30 will no longer receive quests for which they are unable to Queue, instead these quests will be granted once the player has reached the required Combat Rating to enter.
Smallville, Arkham Island, and Stryker’s Island will be granted at a combat rating of 34.
The Batcaves, League of Assassin Stronghold, Kahndaq, and the “Fight for the Light” DLC will be granted at a combat rating of 43. The Fortress of Solitude Raids will be granted at a combat rating of 53.
Riddler: The First Clue: players no longer need to have the quest active in order to interact with the Riddler box.
Party Foul (Hero): Joker Bombs should no longer double-spawn in the Hotel.
Weapons:
Dual Wield:
Equalized the stun range and damage range of Stunning Swipe to that of equivalent powers.
Increased the duration of vulnerability to interrupt effects after using a Range Tap Block Breaker to bring these in line with other Block Breaker attacks.
Two Handed:
Increased the duration of vulnerability to interrupt effects after using a Range Tap Block Breaker to bring these in line with other Block Breaker attacks.
Alerts:
HIVE:
Fixed an issue where Queen Bee would become mute.
Duos:
Ferris Aircraft
Ambush Bug has stumbled his way into the Ferris Aircraft Duo in Coast City.
Raids:
Fortress of Solitude: Power Core
Avatar of Meta: Brainiac's Tentacles will now interrupt anyone who attempts to overload the power cores while Brainiac is draining the Fortress of its power.
Jor-El Fight: Jor-El will no longer succumb to the rigors of battle and stand idly by as his opponents beat him to a pulp.
Prime Assassin's Affliction bonus is now accurate. Failing to destroy all Affliction Shards in time will cause him to gain this bonus.
Prime Assassin's Restoration bonus is now accurate. Failing to destroy all Restoration Shards in time will cause him to gain this bonus.
Audio:
Dual Pistols: Attacks should now play appropriate audio hit effects.
Feats:
The Explore Little Bohemia Feat now correctly lists MPD's 3rd Precinct as a location to visit.
The Speed Run feats for League of Assassin's Stronghold and Oolong Island (Hard) have been moved to the proper Category in the Feats UI.
The speed feat for the Smallville Alert will no longer update on zone in.
UI:
The Blades of the Dragon should now show on your character and in the primary weapon style tab.
Item level will now be displayed in the UI.
Combat Rating will now display on the Character Stats UI.
The Broker inventory now scrolls when needed.
Fixed case sensitivity issues with /friend of mixed case.
Fixed case sensitivity issues with /ignore of mixed case.
Fixed a functionality issue with the Radial Menu while using a controller.
New Chat Tab edit settings dialog now scrolls properly.
Group Info panel now displays your assigned role in instances. If you are assigned a wildcard role, the icon will now display. This is shown directly below the icon indicating your current stance.
Fixed an issue with the group invite window not closing properly if a player received the invite while in a quick menu.
You are no longer able to attempt to create a League if you are not in a group.
Removed less-than-necessary page dots at the bottom of the Marketplace item list.
Fixed a crash specific to the UI (frequent on PC).
Feats with required counts now display progress when expanded.
Marketplace:
Marketplace performance improvements.
The preview screen now displays the same purchase availability as the category screen.
Fixed a minor clipping issue with the Cosmic Angelic Chest for the Brute Male body character type.
Fixed a minor visual issue with the Sequined Urban & Sequined Biker Gloves on Male characters.
Visual:
Gadgets: Asphyxiation Gas will now play effects when used.
Improved the Watchtower Magic wing cool cam event.
Claws, Boxing, Telekinesis, and Psychic Blades will now play the appropriate color effects.
The Booster Gold Exploration kiosk in Shen Li Po gardens is no longer floating.
Little Bohemia Metrodome: Players should no longer find any floating Exobyte canisters.
Fixed various environmental visual bugs in Metropolis and Gotham City.
Mail received while the Mail UI is open should no longer appear incorrectly.
Fixed a minor visual issue with the Angelic shirt for small female body character types.
Toned down the emissive intensity of all glowing gear items so it would not visually distort in some environments.
PVP:
General:
Players should no longer show as flagged PVE when in a PVP arena. This bug was causing players to turn “purple” to their enemies and it would make them untargetable and seem invulnerable in PVP Arenas.
PvP trinkets should now remove Healer and Tank counter-role de-buffs.
Adjusted the budgets for Tank and Controller PvP armor to include Dominance.
Tanks who use super powers against Mental, Gadgets and Light players will cancel personal damage prevention and power over time effects.
Psychic Empowerment, Defibrillator and Recharge when used while in the Control role will now remove Healer role anti-Tank de-buffs.
The Healer role anti-Tank de-buffs should now also prevent Fire self healing as well as removing Tank buffs and Ice damage absorbing effects. A red de-buff icon is now applied when this effect is active.
ier 1 PvP weapons now add 192 Precision when used against players bringing their DPS to 97.1 in PvP. They now also ignore 12% of a player's Toughness.
Tier 2 PvP weapons now ignore 25% of a player's Toughness.
Victories in the Batcave and Fortress of Solitude PvP Arena Maps will now count towards the feat "Winning Streak X".
DLC 2: Lightning Strikes
Written by Trexlight
Thursday, 17 November 2011 15:21
SAN DIEGO – November 17, 2011 –Sony Online Entertainment LLC (SOE) will soon launch its second Downloadable Content (DLC) pack for DC Universe Online with the worldwide release of Lightning Strikes, later this year. Launching simultaneously on the PlayStation®3 computer entertainment system and Windows PC, Lightning Strikes introduces Electricity Powers – the game's eighth power set – and a new adventure starring the iconic speedster The Flash.
"In this DLC pack, fans have the opportunity to immerse themselves in another great character and action-packed story from the DC Universe," said Jens Andersen, Creative Director for DC Universe Online. "With exciting gameplay, a new power set and new locations to share with your friends, we packed a whole new kind of fun into this DLC pack and are eager for our players to dive into another legendary adventure."
In addition to the new Electricity Power set, DC Universe Online players will also be able to interact with The Flash-themed characters and content with new maps and features:
Central City – An all-new map that offers players a more open world experience that provides on-going gameplay, with solo and group missions.
The Flash Museum Duo – Players can now experience the Central City of today and tomorrow. In TheFlash Museum Duo, players can travel back in time to the very moment when Barry Allen became The Flash and battle foes inside the Central City Police Station!
Electricity Powers – Players now have the opportunity to get the new Electricity Power set for current and new characters. The new Electricity Power set allows players to leverage the lightning power of electricity and use new types of attacks in combat. Electricity Powers include the Tesla Ball, which creates a floating ball of electricity that zaps nearby enemies; the Shockwave, which shoots streams of electric bolts at enemies; and Ionic Drain, which drains energy from the environment to replenish a player's health while simultaneously damaging surrounding enemies.
New Gear – Players can earn all-new gear sets including the new Zoom-inspired gear set for villains, and the new Black Lightning-inspired gear set for heroes.
New Characters – Lightning Strikes brings players new iconic DC Universe characters including Livewire, Black Lightning, The Top, The Trickster, Static and more. New characters – such as Livewire – will be featured as new "Inspired By" options for players who can choose to create a new character inspired by some of DC Universe's legendary characters. Additional new characters – such as Black Lighting – serve as a bounty mission that players can fight if they choose to be a villain.
Lightning Strikes offers players a new story-driven adventure that offers up even more of the intense and fast-paced combat that distinguishes DC Universe Online, a game focused on superhero combat set in locations where gamers can showcase over-the-top powers in epic battles. The Flash adds another legendary superhero for players to battle against or alongside on their journey to becoming the next legend.
DC Universe Online's Lightning Strikes DLC pack will be accessible for free for all of the game's Legendary players and available for purchase for $9.99 USD for all Free and Premium players from the PlayStation® Network Store, through the in-game Marketplace and on the PC from the DCUniverseOnline.com website.
DC Universe Online is licensed by Warner Bros. Interactive Entertainment on behalf of DC Entertainment. For more information about DC Universe Online, visit www.DCUniverseOnline.com.
About DC Universe Online
Lex Luthor has traveled back through time with news of a dire future: While the heroes and villains spent years battling amongst themselves, Brainiac has been feeding on their powers, building strength to return to Earth and destroy humanity. To change the future, Lex has come back to set off a device that bestows super powers to thousands of every-day citizens and give humanity a fighting chance. Can Brainiac be stopped, or is this another nefarious Lex Luthor plot?
For the first time, players and fans will be able to enter the DC Universe as an active force for good or evil. A massively multiplayer experience, DC Universe Online delivers unparalleled high-energy, physics-powered combat that brings the player's extraordinary powers to life.
DC Universe Online was created in the artistic vision of legendary comic book artist Jim Lee, and set within a world created by famous DC writers including Geoff Johns and Marv Wolfman.
Rated T for Teen with Mild Blood, Mild Language, Mild Suggestive Themes and Violence, DC Universe Online is available for PC and PlayStation®3 computer entertainment system. DCUO Legendary access will be available for a $14.99 monthly fee. For players of the PC version of the game, Legendary access to DCUO is included in the all-in-one SOE All Access subscription.
About SOE
Sony Online Entertainment LLC (SOE) is a recognized worldwide leader in massively multiplayer online games. Best known for its blockbuster hits and franchises, including EverQuest®, EverQuest®II, Champions of Norrath®, PlanetSide®, Free Realms®, Clone Wars Adventures™ and DC Universe Online™, SOE creates, develops and provides compelling online entertainment for a variety of platforms. SOE is building on its proven legacy and pioneering the future of online worlds through creative development and inspired gameplay design for audiences of all ages. To learn more, visit www.soe.com.
SOE, the SOE logo, EverQuest, Champions of Norrath, PlanetSide and Free Realms are registered trademarks of Sony Online Entertainment LLC. All other trademarks and trade names are properties of their respective owners. All rights reserved.
About Warner Bros. Interactive Entertainment
Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment Group, is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all current and future platforms, including console, handheld and PC-based gaming for both internal and third party game titles.
About DC Entertainment
DC Entertainment, home to such iconic DC Comics properties as Superman, Batman,Green Lantern, Wonder Woman, The Flash, MAD Magazine, and Fables, is the creative division charged with strategically integrating across Warner Bros. and Time Warner. DC Entertainment works in concert with many key Warner Bros. divisions to unleash its superheroic characters across all media, including but not limited to film, television, consumer products, home entertainment, and interactive games. Publishing over 1,000 comic books, graphic novels and magazines each year, DC Comics is the largest English-language publisher of comics in the world.
Free to Play Launch date Nov. 1st
Written by Mike
Friday, 28 October 2011 13:18
It was announced on the SOE F2P Webcast this past Thursday and we will be going Free to Play on Nov. 1st. You can watch the video feed over at their youtube channel http://www.youtube.com/user/DCUniverseOnlineGame